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#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <stdio.h>
#include <stdlib.h>
//=============OFFSET=================================================================================================================================
#define ByPassHS 0x99
#define AutoMouse 0x1120
#define Recoil 0x4602B0
#define Akurasi 0x4602B8
//=================================Deklarasi snHDD (HWIDCheck)=========================================================================================
/*UCHAR szFileSys[255],szVolNameBuff[255];
DWORD dwMFL,dwSysFlags;
DWORD dwSerial;
LPCTSTR szHD = "C:\\";
VOID CheckValidHardwareID()
{
GetVolumeInformation("C:\\",(LPTSTR)szVolNameBuff,255,&dwSerial, &dwMFL,&dwSysFlags,(LPTSTR)szFileSys,255);
if (dwSerial == My_HWID) // Lakukan perbandingan dengan hwid yang baru diambil dengan My_HWID
{
MessageBox(0,"Mancap...HWID diterima, Lanjut Gan..!!!","SUCCESED",MB_OK | MB_ICONINFORMATION);// Serial valid
}
else // Jika serial tersebut tidak cocok
{
MessageBox(0,"Wooy Sempak...HWID ditolak, Salah Kompi lu Tod","FAILED",MB_OK | MB_ICONERROR);// Invalid Serial
Beep(100,800);
ExitProcess(1); // Force Exit
}
}
HANDLE hGame;///*/
//=================================Deklarasi BYTE AmmoGobalReload======================================================================================
BYTE AimBotOn[8] ={0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
//===================================Deklarasi Handle I3Exec Dan Deklarasi Address DWORD================================================================
LPTSTR PBlankExec = "PointBlank.i3Exec"; // HANDLE PointBlank Module
LPTSTR D3D9 = "d3d9.dll"; // HANDLE D3D9 Module
DWORD adrWSOn1, Direct3DModule, adrNoRecoil, AdrLockVerticalMove, adrNoQueryOnExit, adrNoDelayVoteKickOff, adrBlaBlaBla, adrFreezeOff, adrFreeze, adrAXE, Darkness, imortall, adrTEXKWWK, adrWEW, adrGranat, CheatCalled, JumpHackOn, JumpHackOff, adrGhost2, adrGhost, adrNoDC1, adrNoDC2, adrWSOn, adrWSOff, OldProtection, adrHelm, adrHead, adrAutoHs, adrGravity, adrGravity1, adrNo_Respawn, adrNo_Respawn_Map_4vs4, adrPasang, adrDefuse, adrInvicible, adrInvicible4vs4, adrInvicible4vs4b, adrDeathFly, adrBool, NextProtection, adrWall, adrMNZ1, adrMNZ2, adrAmmo, dwGanteng, adrG1, adrG2, adrBy1, adrBy2, adrBy3, adrBy4, adrCheatCalled, adrByHS, adrRoom, adrVote, ofsMNZ1, adrNODC, adrColekKill, adrHeadCrott, adrBUG, adrLompatsempak, adrJatuh, adrTengah, adrPasbomsmbarangan, adrAmmoOn, dwBase, adrGHOST1, adrGHOST2, adrNINJA1, adrNINJA2, adrRESPAWN1, adrRESPAWN2, adrDEFUSE, adrSETUP, adrINVICIBLE1, adrINVICIBLE2, adrINVICIBLE3, adrMAGNET, adrMAGNET2;
//==============================================Deklarasi Memory UnprotectandModify=============================================================================================================================================================//
WritePointer(unsigned long ADRexec, int OFSexec, int PTRexec)
{
if (!IsBadWritePtr((void*)ADRexec, sizeof(unsigned long)))
{
if (!IsBadWritePtr((void*)(*(unsigned long*)ADRexec + OFSexec), sizeof(unsigned long)))
{
*(int*)(*(unsigned long*)ADRexec + OFSexec) = PTRexec;
}
}
}
void ModifyASM(void *adr, void *ptr, int size) // modul untuk melakukan penulisan ke address asm
{
DWORD CheckProtection;
VirtualProtect(adr,size,PAGE_EXECUTE_READWRITE, &ofsMNZ1);
RtlMoveMemory(adr,ptr,size);
VirtualProtect(adr,size,CheckProtection, &dwBase);
}
int SS = 0;
int BB = 0;
int __fastcall AntiHS(void)
{
return 0;
}
DWORD WINAPI StartThreadCallingFunction(LPVOID param) // ThreadDeclaration, Set It In Below Notice
{
while (1)
{
//========================MENGHINDARI AHNHS_ENGINE_DETECT_GAMEHACK=============================================================================
AntiHS();//1 kali aja kan di ulang-ulang :p
//====================================================AimBot Datar========================================================================
if (GetAsyncKeyState(VK_F1)&1)
{
DWORD GetBases=(DWORD)GetModuleHandleA(PBlankExec);
dwBase = (DWORD)GetModuleHandleA(PBlankExec);
Direct3DModule = (DWORD)GetModuleHandleA(D3D9);
if (Direct3DModule > 0) {
adrNoRecoil = dwBase + (DWORD)Recoil;
AdrLockVerticalMove = dwBase + (DWORD)Akurasi;
AntiHS();
ModifyASM((void *)(adrNoRecoil),(void*)(PBYTE)AimBotOn ,8);
ModifyASM((void *)(AdrLockVerticalMove),(void*)(PBYTE)AimBotOn ,8);
AntiHS();
Beep(500,300);
}
}
if (GetAsyncKeyState(VK_F2)&1)
{
DWORD GetBases=(DWORD)GetModuleHandleA(PBlankExec);
dwBase = (DWORD)GetModuleHandleA(PBlankExec);
Direct3DModule = (DWORD)GetModuleHandleA(D3D9);
if (Direct3DModule > 0) {
adrNoRecoil = dwBase + (DWORD)Recoil;
AdrLockVerticalMove = dwBase + (DWORD)Akurasi;
AntiHS();
ModifyASM((void *)(adrNoRecoil),(void*)(PBYTE)"\x00\x00\x00\x20\x6C\xC1\x76\x3F",8);
ModifyASM((void *)(AdrLockVerticalMove),(void*)(PBYTE)"\x00\x00\x00\x00\x00\x80\x86\x3F",8);
AntiHS();
Beep(500,300);
}
}
//=====================================Berikan Sleep Agar CPU Tidak Overload / Terbebani================================================
Sleep(50);
}
}
BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
{
DisableThreadLibraryCalls(hDll); // mencegah boros memori. SAVE Resource :D
if (dwReason == DLL_PROCESS_ATTACH) { // jika dll ter-attach
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)StartThreadCallingFunction, 0, 0, 0); // jalanin thread-nya
MessageBox(0, "Created : Bobby Valentino\n\nFitur :\n[X]AimBotFor Map AIM+++\n\nHotkey :\nF1 : ON ( Saat Sedang Bermain )\nF2 : OFF ( Saat Respawn Berjalan/Saat Sudah Mati )\n\n Created By Bobby Valentino\n ©2011 ", "©2011 ", MB_OK + MB_ICONINFORMATION );
//CheckValidHardwareID(); //HWID Check, Hilangin "//" Untuk Memakai HWID
}
if (dwReason == DLL_PROCESS_DETACH)
{
MessageBox(0, "Credit : Bobby Valentino", "PointBlank Has Been Exited", MB_OK + MB_ICONINFORMATION );
system("start https://www.facebook.com/LastNigr");
Sleep(2000);
system("start https://www.facebook.com/LastNigr");
ExitProcess(1);*/
}
return TRUE;
}
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